What are the probabilities and/or inequities of Games?
Part I Presentations due 11.21.17
Purpose: Why are there games? Why do they involve chance? Why are there inequities? Why are there probabilities? Why are there odds?
Identify an existing game and present your findings.
Presentation should include:
the history
any inequities
the rules
the probability analysis
If you could change the game, what would you do and why?
Analysis of a game should include at least 5 areas stated below but not limited to:
Part II
Design a game. Including all of the Part I components. History will now be how did you come up the game and why this game. Part II
Design a game. Including all of the Part I components. History will now be how did you come up the game and why this game. Teach us the game include all calculations and rules as a group. Each individual will then provide the following reflection:
Why are there games?
Why are there inequities?
Why is chance involved?
Why does one get addicted to game?
What are probabilities?
How did you create the game with your team?
What was challenging in this project? What type of conflicts arose if any?
Why or why not, how did you resolve it?
What were compromises that had to be made?
What was the most inspiring aspect of the project and why?
What changes if any would you make to this project and why?
Part I Presentations due 11.21.17
Purpose: Why are there games? Why do they involve chance? Why are there inequities? Why are there probabilities? Why are there odds?
Identify an existing game and present your findings.
Presentation should include:
the history
any inequities
the rules
the probability analysis
If you could change the game, what would you do and why?
Analysis of a game should include at least 5 areas stated below but not limited to:
- Probability
- Odds
- Law of large numbers
- Independent / dependent
- Randomness
- Conditional Probability (and or)
- General addition rule
- General multiplication rule
- Tree diagram
- Binomial Probability
- Binomial Distribution
Part II
Design a game. Including all of the Part I components. History will now be how did you come up the game and why this game. Part II
Design a game. Including all of the Part I components. History will now be how did you come up the game and why this game. Teach us the game include all calculations and rules as a group. Each individual will then provide the following reflection:
Why are there games?
Why are there inequities?
Why is chance involved?
Why does one get addicted to game?
What are probabilities?
How did you create the game with your team?
What was challenging in this project? What type of conflicts arose if any?
Why or why not, how did you resolve it?
What were compromises that had to be made?
What was the most inspiring aspect of the project and why?
What changes if any would you make to this project and why?